Intruder in Antiquonia is a classic point-and-click adventure. Sarah does not remember how she got to Antiquonia, but she has plenty of time to unravel the puzzle of her past as she explores the town where the Internet is not welcome. It's a beautiful adventure with high-resolution 2D graphics and a lovely soundtrack.
Antiquonia was designed to be a delight to explore, not only through the graphics, but also through the charming characters with their motivations and backstories. The puzzles are deeply integrated into the story and designed to be challenging enough to be worth solving without stressing you out.
The story takes place in the present day, when Sarah is found lying on the road leading to the town of Antiquonia. After recovering, she is diagnosed with amnesia and must stay in the town to learn about her past. She will soon discover that the internet is not welcome in this town, a detail that will prove difficult as she begins to unravel the mystery of her past.
Sarah is the protagonist. She suffers from amnesia and is lost and confused about her presence in Antiquonia. Three other characters, Samuel, Karim, and Julia, play key roles in providing Sarah with resources and helping her figure out her past. There are many more characters in the game that the player will meet throughout the game.
We are an indie game studio founded by Silvia and Rubén, a family team based in A Coruña, Spain. We love games that challenge the brain and have a compelling story. The core of the studio consists of a producer and a software engineer. We cover the rest of the skills with an extended team of talented freelancers.